Game Boy Advance: Made in Wario – Japanese Import (a.k.a. WarioWare, Inc.: Mega Microgames!)

14,95

Japanese Import
Language: Japanese
No box / no manual
Region Free

WarioWare, Inc.: Mega Microgames! is a minigame compilation video game for the Game Boy Advance. The debut title in the WarioWare series, the game is about rapid completion of “microgames”, short minigames given to the player consecutively and with increasing speed per each game complete. Developed by Nintendo R&D1and published by Nintendo, the game was inspired by the “Sound Bomber” mode of Mario Artist: Polygon Studio for the Nintendo 64DD. The game was produced by Takehiro Izushi and directed by Hirofumi Matsuoka. Matsuoka was also the director of Polygon StudioMega Microgames! was released in 2003; in Japan in March, in North America and Europe in May and in Australia in June.

Upon its release, WarioWare, Inc.: Mega Microgames! received critical acclaim, winning GameSpot’s Editor’s Choice Award and Most Innovative Game Award of 2003, among other awards. The game went on to receive a multiplayer-focused remake called WarioWare, Inc.: Mega Party Games! on the GameCube.

The game went on to spawn the WarioWare series of video games, which all have the same formula of gameplay as the debut title, with the exception of Game & Wario. “Pyoro” and “Paper Plane”, two bonus minigames that appear in Mega Microgames!, were re-worked into two full titles for the Nintendo DS and sold as DSiWare as Bird & Beans and Paper Airplane Chase. In addition, some of the microgames featured in Mega Microgames! will also appear in WarioWare Gold. The game has also been re-released through the Virtual Console on Wii U and Nintendo 3DS.

Publisher(s)Nintendo
Director(s)Hirofumi Matsuoka
Producer(s)Takehiro Izushi
Designer(s)Ko Takeuchi
Goro Abe
Ryutaro Takahashi
Artist(s)Ko Takeuchi
Composer(s)Ryoji Yoshitomi
Kyoko Miyamoto
SeriesWarioWare
Platform(s)Game Boy AdvanceGameCube
ReleaseGame Boy Advance

  • JP: March 21, 2003
  • EU: May 23, 2003
  • NA: May 26, 2003
  • AU: June 6, 2003

GameCube

  • JP: October 17, 2003
  • NA: April 5, 2004
  • EU: September 3, 2004
Genre(s)Actionrhythm
Mode(s)Single-playermultiplayer

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