N64: Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time is an action-adventure game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998, and in Europe, Australia and New Zealand the following month. Ocarina of Time is the fifth game in the Legend of Zelda series, and the first with 3D graphics. Originally developed for the 64DD peripheral, it was instead released on a 256-megabit (32-megabyte) cartridge, the largest-capacity cartridge Nintendo produced at that time.
The player controls Link in the fantasy land of Hyrule on a quest to stop the evil Ganondorf, king of the Gerudo tribe, from obtaining the Triforce, a sacred wish-granting relic. He travels through time and navigates dungeons to awaken the Seven Sages, who can seal Ganondorf forever. Ocarina of Time introduced features such as a target-lock system and context-sensitive buttons that have since become common in 3D adventure games. Music plays an important role: to progress, the player must learn to play numerous songs on an ocarina, and the game was reportedly responsible for increased interest in the instrument.
In Japan, more than 820,000 copies were sold in 1998, making it the year’s tenth-bestselling game. During its lifetime, over a million copies were sold in Japan, with over seven million sold worldwide. The game won numerous awards and accolades and is considered by many to be one of the greatest video games of all time, with numerous publications having ranked it the best video game of all time. It is also the highest-rated game on review aggregator site Metacritic and the second highest-rated on GameRankings, behind Super Mario Galaxy, also made by Nintendo.
Ocarina of Time was followed by a direct sequel, The Legend of Zelda: Majora’s Mask, in 2000.
|Series||The Legend of Zelda|
No box, no booklet.